A plethora of exciting new features will captivate veteran and returning players, as well as usher in a whole new wave of Kerbonauts to the ingenious and comedic world that has entertained millions of players. Kerbal Space Program 2 is the sequel to the acclaimed space-flight simulation game Kerbal Space Program. Enter the next generation of space exploration with exciting new parts, stunning visuals, colony building, interstellar travel, enhanced modding, and multiplayer. The Kerbal Space Program 2 release date might not landing until 2022, but developer Intercept Games has been posting some tidbits about the upcoming space gameto tide fans over in the meantime. A new dev blog takes a look at the little spacefaring green dudes themselves, revealing that there are some changes in store compared to the first title – namely, they’ll have aslightly more heightened reaction to you stuffing up your side of things. The technological developments made to the foundations of Kerbal Space Program 2 will build on the beloved modding capabilities of the original game, as well as deliver on the long-requested addition of multiplayer.

As a tech artist, it is my job to help merge the work done by artists into the more technical side of the project, to assist artists by making tools, and to write shaders for our game assets. The crown jewel of the new circular retractable solar panels, the OX-10C provides a great output of electrical charge with a very decent solar array area. When folded it is compact and easy to transport, but although it deploys very graciously, it won’t retract back. With update 1.12, our effort to revamp all the celestial bodies within the Kerbal solar system will finally come to an end. Eeloo, the distant frozen dwarf planet, and Pol, the smallest natural satellite of Jool, are now looking better than ever with new high-quality textures & shaders. Surely many astronauts will take this opportunity to revisit them and explore what lies within these remote destinations.

The deployable ground anchor will work as other deployable parts, so it will have to be put into a Kerbal’s inventory and then use the deploy functionality to have it successfully anchor itself to the ground in order to build a base from. Use the Alarm Clock app to set alarms for maneuvers, manual time alarms and alarms for various orbital positions, which will certainly come in handy for those long trips that require several burns to complete. You can still help us find bugs/issues by reporting them into our bugtracker, but keep in mind that we’re shifting our attention to KSP2 development and bug fixing for the original game will be slowed down significantly from now on. You can still help us find bugs/issues by reporting them into our bugtracker, but keep in mind that the team’s focus is currently on KSP2 development, so bug fixing for the original game has slowed down significantly. Very good article I never thought so many people like me preferred bot matches to PvP… I too, find that PvP games promote hostile and unfriendly social environments, and lately I’ve been keeping my distance from games like Battlefield, where the hassle of enduring other players outweighs the potential for …

Publisher Take-Two Interactive, best known as the parent company of Rockstar Games and 2K Games, has acquired the rights to Mexican developer Squad’s Kerbal Space Program game. In a blog post on the Kerbal website, the sim’s development team said that this won’t mean a lot of sweeping changes. Instead, the team, which moved to Take-Two as part of this deal, is promising to continue support for its space-flight simulator. In Kerbal, you design and launch space ships, landers, and rovers either in a sandbox mode or as part of a series of missions.

This feature will also allow you to load or save craft with different game saves. Kerbal Space Program has always earned the reputation of being very realistic, from a scientific point of view, as regards the representation of the physics of space travel. In the sequel to Kerbal Space Program, Intercept Games intends to further investigate this aspect, introducing interstellar travel, which will allow players to plow through the vastness of space on a scale never seen before. The developers have also released a themed dev diary, which you can find below. We knew we were taking on an immense technical and creative challenge when we started this project.

A minimum of 3 characters are required to be typed in the search bar in order to perform a search. Sign up to receive news, promotional messages, and Kerbal Space Program info from Private Division and its affiliates. Remember that you can help us find bugs/issues by reporting them into ourbugtrackerand that you can also upvote reports to make them more visible.

Additionally, the devs chat about some tweaks to the kerbals’ designs and animations that will be implemented into theupcoming PC game– though it sound like the spirit of the first title will carry over into the next. In Kerbal Space Program 2, the astoundingly inventive creations that KSP is known for will be taken to a whole new level. Players will be delighted and challenged by next-generation engines, parts, fuel, and much more.

Previously, the game was scheduled for 2020 release, and later, Take-Two Interactive pushed it back to the 2021 fiscal year. However, this time there are a lot more reasons for the delay – Kerbal Space Program 2 changed development studios back in February, and the ongoing COVID-19 pandemic reshuffled the team’s calendar, making them work from home. Making matters worse, the game, which had been in development for two years, was the only contract the company had. The recruiting message also said that Take-Two was setting up a new game studio to develop Kerbal Space Program 2, and it wanted to hire the entire staff of Star Theory to make the game happen.

Most of what is planned to be in the update will be present on the developer’s blogs posted by Harvester and the others. GamesBeat’s creed when covering the game industry is “where passion meets business.” What does this mean? We want to tell you how the news matters to you — not just as a decision-maker living stingy blog at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. The podcasting blog is an incredibly important part of the podcasting process.